If you're not familiar with Clash of Clans, it's a game where you build forts with gold and elixir resources. Buildings are dragged and dropped, however, players like, and resources are collected and stored periodically throughout the day as they check in. Over time, players build an army of various troop types. They can be taken on single player missions to raze the villages of nearby goblins, or on raiding parties of neighboring villages. Similarly, other players can raid your town.
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Don't worry, nothing is permanently destroyed, though adversaries can snatch some of your gold and elixir. Players earn and lose trophies through their multiplayer raids to determine rank, and band together in clans in order to earn even more loot in sprawling group battles.It sounds simple, but there's a lot more to it, and we're here to help! Be patient, save your gems. The biggest caveat with any casual free-to-play game is the premium currency system. Just about everything is on some kind of timer, and as you progress, those timers get longer.
Don't cave and spend your precious gems on speeding up production. Save them for something important that you get to keep. Make a point to complete achievements and clear natural obstacles to build your gem count. Above all else, gems should be spent on builders huts. After that, there's a wide range of discretion on gem spending. Typically, buying resources outright with gems is a poor use of resources; you're better off boosting your own production buildings.When you do have enough gems, think long and hard about what's important to you in the game, since if you want to get through this without paying a dime, it'll take awhile before you make another major purchase.
On the flip side, you'll have a hard time getting through the competitive end-game content without spending some cash.If timers have got you down, play a few other games and cycle through them. And are both solid options.
A top-ranked Clash player actually went out and made his own similar game, and Gameloft has a Rome-themed knock-off called. There's also Supercell's, which puts a card battler spin on the Clash of Clans universe. Offense is the best defense (and vice versa!). Your upgrade and build order will vary significantly based on if you want to sit back and collect resources or take the fight to other players. Odds are you'll regularly be bouncing between these two stances. If defense is your primary interest, your first upgrade should be your town hall, then walls, then defensive structures - first mortar, then archer tower, then cannons. Mortar and air defense are your most important towers, so make sure they're close to the middle and have lots of protection.
After that, start working on your various resource production buildings, and make sure they're fully upgraded. Some players intentionally leave a few elixir gatherers and mines outside the walls so other players can farm them without destroying everything they have, though it's often practical to leave lower-priority buildings like those outside your walls so you can make sure the important stuff is better-protected with overlapping fields of fire rather than covering a wider area.Also, remember that players with higher level town halls earn less from raiding lower-level players - don't be in a rush to upgrade your town hall if you're playing defensively.
Just because you're playing defensively doesn't mean you should neglect your barracks - in fact, you can queue up troops to train there, and then get a refund on those in the queue, later on, turning your barracks into a kind of temporary, unraidable elixir storage. If you're getting aggressive, the order is similar. First build up your town hall, then get your elixir production up and running so you can start stockpiling resources right away. Then get your barracks and camps upgraded so you can get started on building an army. Neither of those structures provide resources to raiders, so feel free to plant them outside your walls.
After that, flesh out your defenses with walls and cannons.The only things left would be the laboratory for upgrading troops, spell factory for added offensive power, and gold mines for upgrading structures. Since matchmaking is based on trophy count, some players intentionally keep theirs low so they can clean up against lower-level players, so be careful about which fights you pick early on. If you want to farm players that are lower level than you, intentionally lose trophies by raiding with a single unit. Getting attacked can suck, but luckily if 30% of your town is destroyed or your Town Hall comes crumbling down, you'll have a 12-hour shield.
If 90% of your base is wiped out, you'll get an extra four hours. How do you best make use of this time? Well, don't go out and start attacking right away, that's for sure.
That will cancel out your shield immediately.The safety time is valuable, so use it to your advantage - take some time to figure out how you can improve your economy, build up your army, upgrade towers (since they don't fire when upgrading) or simply stockpile and spend resources before the pain train comes rolling around again. Shields are useful enough that you may even want to voluntarily move your town hall out into the open.
You'll lose trophies and some resources, but often the amount of safety time you get out of it is worth it. If you get really itchy for battle, remember that Clan Wars don't affect your shield timers at all.Make sure to keep tabs on your shield timer. Once it expires, you'll get some extra time where you can attack, but others can't attack you. The duration for this Village Guard varies based on which league you're in. It's a sweet spot that is worth capitalizing on whenever the opportunity comes up.Finally, you can't be attacked while you're online and playing. If you can keep your iPhone or iPad running the game all day, it's an easy way to stay secure. Learn the lay of the land.
The core strategic mechanic of Clash of Clans combat is to have as many walls between your resources and the outside as possible. To do this, you'll want to make sure there are no gaps in your perimeter, and definitely, make sure that there are no spawnable tiles within your base. You'll want to make sure that structures are tight together, so cannons and other defensive structures can cover as many of them as possible.Putting your buildings into small compartments formed by upgraded walls is vital to slowing an enemy's advance. Piling up multiple layers of walls makes them more susceptible from the splash damage of Wall breakers, so be sure to fill cells with buildings. You'll also want to have your most powerful defenses positioned more closely to the center of your base; provide as much of a buffer zone with other buildings and walls as possible, so attacking troops have to take longer chewing on other stuff to get to the guns. This maximizes the amount of time your defenses are working, and increases your odds of successfully repelling an attack.
Pick your targets. When finding opponents, there are a few things you want to take into account before you start dropping troops.
It's inspired new forum and chat communities, a ton of new fan-made artwork, and an overall surge in the popularity of Zelda culture.Newbies to the series may even find that Breath of the Wild tips them on to great games from earlier, like Ocarina of Time, Twilight Princess, and Skyward Sword. Zelda breath of the wild in minecraft by kiptrix. ByWith the release of, Zelda fans have been reinvigorated all across the world.
First, look at their Town Hall level - if it's far lower than yours, you'll be getting a smaller cut of the spoils. You'll get to see exactly how many resources are available for plundering. At the very least, you want to be able to earn back the resources you spend on troops. If resources are all you're after, it's often more profitable to send in a handful of goblins and ultimately lose the battle than winning a full-blown assault that costs a lot of resources.Before you deploy your first troop, be aware of which resources you're going for. If you're going for trophies to climb the ranks, you'll need to be investing a lot of troops to get two or three stars on your raid.
You'll also want to hit elixir reserves if you want to replenish (or earn back) resources for troops. Once you've done that, it's simply a matter of targeting the most powerful defenses for those resources. Use giants to draw fire from towers initially, then wall breakers to breach, then more giants to mop up defenses. Barbarians, wizards, and archers can chew on structures once areas have been cleared of cannon and mortar fire, while goblins can bee-line for resources. Be mindful of how many troops you drop in, though.
You want to be able to pull off a win while burning through as few as possible.Remember that you have no direct control over your troops. Know what the unit's favorite targets are and deploy accordingly. Barbarians will run head-first at the nearest building, which isn't great news if there's a well-defended mortar just a little further in. Send the wall breakers and giants in to open new avenues of attack. Smart players will create bases that funnel troops right into areas with a ton of traps, which can blunt your offensive very quickly. Get raiding buddies. Once you've maxed-out your Town Hall level, gone through the single-player levels, and rebuilt your castle, you're probably pretty hardcore about the game and ready to start getting into organized clan play.
Not only are these great ways to socialize in the game, but coordinated attacks can help you bring in some pretty good loot hauls, too.Keep in mind that although you can use clans to call in back-up both for attacks and defense, you'll be expected to contribute troops too - it's a team effort, after all. Communicate regularly about what you're up to, get advice from senior members when you're trying to figure out what to do next, and have fun! Your clan may have aspirations for competitive league play, which can get pretty intense. Punch your weight in Clan Wars. Attack unstarred villages first, since you and your clan have the most to gain from attacking them.
When picking targets for the first time in Clan Wars, let the game's matchmaking figure out a good opponent for you. If you end up succeeding against tougher opponents, your lower level allies may have a hard time dealing with an equivalent increase in challenge.
If you go for easy ones, then you're taking away good opponents for those lower-level allies, forcing them into battles they can't win. Punch your weight, and the whole clan wins. Tailor your armies in Clan Wars. You've got a whole day to prepare before war kicks off.
Use the scout function for your target enemy encampment to get a lay of the land, and build your army around defeating it. If the walls are low level, go land. If the air defense isn't upgraded, get balloons. Make specific requests in your clan chat for the types of troops you want to send in. Identifying the strengths and weaknesses of who you are attacking will help you build the best army to take it on.
Your top Clash of Clans tips, tricks, and cheats!
You have three days to prepare for the first attack on your village. There’s no need to rush into building up your defenses the first two days, but Day Three is the one where you want to concentrate on making your village safe against invaders. CannonsYour first defensive weapon is the Cannon. In fact, you’ll install one during the Clash of Clans tutorial.
You can have up to 2 cannons with a Level 1 through Level 4 Town Hall, adding a third with a Level 5 Town Hall and two more – for a total of 7 – when your Town Hall achieves Level 7.The cannon is a ranged weapon and can only hit ground targets within 9 units of its location. Click on the cannon to see a circle depicting its range.A cannonball doesn’t hit a single target; it explodes upon impact, causing splash damage to the surrounding area. This can makes it very effective against tightly grouped opponents.A Level 1 cannon can take 420 hit points of damage and inflicts 9 hit points of damage per second. Cost to build a cannon is 250 gold and takes just a minute.Upgrading your cannon to Level 2 costs 1,000 gold, takes 15 minutes, increases damage slightly to 11 points per second, and raises its hit points to 470.
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Note that cannons cannot be fired while they are being upgraded.The Level 3 cannon takes 4,000 gold, and the upgrade takes 45 minutes. Damage per second jumps to 15, and it can now sustain 520 points of damage.The Level 4 cannon does 19 units of damage per second and takes 570 points of damage. Cost is 16,000 gold, and the upgrade needs 2 hours for completion.For 50,000 gold, you can upgrade to a Level 5 cannon, and that takes 6 hours for the overhaul. Damage increases to 25 points per second, and it can handle 620 points of damage.Level 6 costs 100,000 gold and needs 12 hours to upgrade. Damage grows to 31 per second, and the cannon’s hit points increase to 670.A Level 7 cannon takes a 200,000 gold investment and 24 hours. Damage jumps substantially to 40 per second and hit points to 720.We’re reaching the limits of an introductory article with a Level 8 cannon, which costs 400,000 gold and 2 days of construction.
Hit points grow to 770, and damage increases to 40 points per second.For more on the Cannon,. WallsDon’t underestimate the importance of walls, which start as wooden stockade walls. You can add 25 wall sections when you have a Level 2 town hall, and each piece of Level 1 wall costs just 50 gold pieces and can withstand 300 points of damge.Twenty-five is not a lot, and certainly not enough to enclose even most of your village. Build your walls around your most important buildings, starting with your town hall. With 25 sections, you can have a 7 x 7, 6 x 8, 5 x 9, or 4 x 10 enclosure with one wall piece left over.A Level 3 town hall gives you 25 more wall units, and so do levels 4, 5, and 6.
At town hall levels 7 and 8, you get 50 additional units, and the maximum of 250 wall sections comes with a Level 9 town hall.A Level 2 wall is made of uncut stone and won’t be broken through until 500 points of damage have been inflicted. They cost 1,000 gold. The Level 3 wall section is made of cut stone, costs 5,000 gold, and stands up to 700 points of damage.
You need a Level 3 town hall to build Level 3 walls.At Level 4, your walls are built of iron, and each section is a 10,000 gold piece upgrade from cut stone. Maximum damage they can sustain is 900 hit points, and you must have a Level 4 town hall to build iron walls. At the high expense of 30,000 gold per wall unit, Level 5 can take 1,400 points of damage, a big improvement over Level 4. This requires a Level 5 town hall.The highest walls you’ll build early in the game are elixir Level 6 walls (you need a Level 6 town hall to build them), which cost 75,000 gold pieces and can take 2,000 points of damage. That’s costly protection, and there are five levels beyond this!For more on walls,. Archer TowersYour second defensive construction is the Archer Tower.
These towers have a slightly longer range than the cannon (10 units vs. 9) and can defend against air attacks, such as the Balloon. The Archer Tower has its own archers; it does not require you to train archers separately. Archers also fire faster than cannoneers, getting off two rounds per second.The Level 1 archer tower requires a Level 2 Town Hall, costs 1,000 gold to build, and takes 15 minutes.
It can sustain 380 hit points of damage and metes out 11 points of damage per second.Level 2 costs 2,000 gold and the upgrade consumes 30 minutes. Hit points increase to 420, and damage per second rises to 15.You need a Level 3 Town Hall before you can build a Level 3 archer tower, and it will cost you 5,000 gold. Build time is 45 minutes. Damage increases to 19 points per second, and it can take 460 points of damage.A Level 4 archer tower is going to cost you 20,000 gold, 4 hours of time, and requires a Level 4 Town Hall. The Level 4 tower can inflict 25 points of damage per second and sustain 500 points of damage.The Level 5 tower needs a Level 5 Town Hall, 80,000 gold, and takes 12 hours to build.
Damage per second rises to 30, and it can take 540 points of damage.Level 6 archer towers cost 180,000 gold and require 24 hours for construction. They can take 580 hit points of damage and let fly 35 points of damage per second.We’re approaching the end of an introductory game with the Level 7 archer tower, which calls for a Level 6 Town Hall, 360,000 gold, and two days of work by a Builder. Damage rises to 42 points per second, and it can take 620 points of damage.For more on the Archer Tower,. MortarsFor sheer destructive power, the Mortar puts the cannon and archer tower to shame.
They shoot a large exploding shell every 5 seconds when an enemy is within range. You must have a Level 3 Town Hall to build your first mortar.The mortar has an attack range of 11, a bit longer than the archer tower and 2 units greater than the cannon. Best defensive strategy with a single mortar is to place it near the center of your village and keep everything important within its range. (Click the mortar to see a circle displaying its range.)Additionally, the mortar does splash damage to a 1.5 tile radius from the point of impact, making it very useful against tightly packed enemies.The Level 1 mortar costs 8,000 gold and takes 8 hours to construct. It can sustain 400 hit points of damage and does 20 hit points of damage per shot (an average of 4 per second, as firing take 5 seconds.)Each additional level requires one more level of Town Hall, adds 5 points of damage per shot, and increases hit points by 50, so at Level 8 the mortar requires a Level 10 Town Hall, does 65 points of damage per shot (13 per second), and has 750 hit points. Costs and construction time increase rapidly:. Level 2: 32,000 gold, 12 hours.
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Level 3: 120,000 gold, 24 hours. Level 4: 400,000 gold, 2 days. Level 5: 600,000 gold, 4 daysAt this point we’re well beyond the scope of an introductory article. For more on Mortars,.
Clash Of Clans Abbreviation
Air DefensesThe Air Defense only works against airborne enemies, such as Balloons, and can only target one enemy at a time. Range is 10, the same as the archer tower. You must have a Level 4 Town Hall before you can build your first air defense.The Level 1 air defense costs 22,500 gold and can be built in 5 hours. It puts out 80 hit points of damage per second and can take 800 hit points of damage.Level 2 costs 90,000 gold and takes a full day to construct. Damage is 110 per second and it has 850 hit points.At Level 3, your investment is 270,000 gold, and the upgrade takes 3 days. You must also have a Level 5 Town Hall. Damage increases to 140 per second, and hit points to 900.Level 4 requires a Level 6 Town Hall, 540,000 gold, and 5 days.
Damage increases to 160 per second, and hit points to 950.Higher levels are beyond the scope of this introduction. For more on Air Defenses,. Wizard TowersThe Wizard Tower brings us to the end of our introduction to Clash of Clans, although there are even more powerful defensive items. The wizard tower is equipped with its own wizard; you do not need to train and supply one. The wizard tower has a range of 7, which is less than any of the other defensive buildings we’ve examined.After you achieve a Level 5 Town Hall, you can build your first wizard tower at the cost of 180,000 gold.
What Are Hit Points In Clash Of Clans 2
Construction takes 12 hours. Its attack inflicts 11 hit points of damage per second, and it can sustain 620 points of damage.A Level 2 wizard tower costs 360,000 gold and takes a day to upgrade. Damage increases to 13 per second, and hit points to 650.Level 3 costs 720,000 gold and takes 2 days, putting it at the upper limit of this introduction to Clash of Clans.For more on Wizard Towers,.
Air SweeperThis item didn’t even exist when I began working on this series of articles, but Supercell came to realize that air attacks could be too powerful. Even though you won’t have air troops at lower levels, you can still be attacked by them. Dragons can be especially devastating, minions more than a bit of a nuisance, and even slowly moving balloons dropping bombs can run through most ground-oriented defenses in short order.The air sweeper is available with a Level 6 town hall, and you can only have one. Carefully consider where you will place it and how you will rotate it for maximum benefit. The air sweeper covers a 120° arc, has a reach of 15 tiles, and can initially push air units 1.6 tiles further from the air sweeper. It can push dragons, minions, balloons, and healers.
Clash Of Clans Terminology
The air sweeper only attacks every 3.5 seconds and pushes air troops for a maximum of 1.2 seconds.At higher levels, the air sweeper pushes air units 2.0, 2.4, 2.8, 3.2, and 3.6 tiles at levels 2, 3, 4, 5, and 6 respectively.Note that the air sweeper has no effect on units above it. It can only blow air units at least one cell away and within its 120° arc.For more on the Air Sweeper,.Next:Keywords: #clashofclansShort link: clashofclans.
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